Rubric

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Keep in mind that 31 students have already been assessed using this rubric. Changing it will affect their evaluations.
Project Week 2 Rubric
Project Week 2 Rubric
Criteria Ratings Pts
Doc: Sections which were required in week 1 have not disappeared. Should still have design goals, sample pictures, how to interact, etc. You may need to update these of course.
threshold: pts
1 pts
Full Marks
0 pts
No Marks
pts
1 pts
--
Code: User interaction and visual feedback still working.
threshold: pts
1 pts
Full Marks
0 pts
No Marks
pts
1 pts
--
Doc: Description of each of (team members x2) advanced methods you have implemented.
You will have written a bunch more code, so you will need to update this to reflect reality. Maybe you even changed actual feature from your original plan.
threshold: pts
1 pts
Full Marks
0 pts
No Marks
pts
1 pts
--
Aesthetic: Make a meaningful and engaging experience using computer graphics.
You already have the tools to create a world with animated objects that can have textures. Now it is time to use these tools to create an application that is meaningful and have an end goal. This can be a small game (2D or 3D) to be played, a design tool, an interactive piece of art, etc.
threshold: pts
3 pts
Full Marks
0 pts
No Marks
pts
3 pts
--
Code: Advanced method features (team members x2)
This is the main work graded during week 2. Get all this new stuff working. This point is grading that you actually got it working or not. However its very likely that if you have broken features it will also impact your Aesthetic points, so majority of points are on getting it working in some way.
threshold: pts
3 pts
Full Marks
0 pts
No Marks
pts
3 pts
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Video: 30 seconds - shows all cool stuff
threshold: pts
1 pts
Full Marks
0 pts
No Marks
pts
1 pts
--
Total Points: 10 out of 10