HW2
- Due Apr 21, 2024 by 11:59pm
- Points 10
- Submitting a file upload
- File Types pdf
- Available until May 5, 2024 at 11:59pm
1. HW - Practice problems for quiz2
- (Reading: Shirley - Fundamentals of Computer Graphics - Ch 6 p135-158 - Transformation Matrices. Fundamentals of Computer Graphics -- Peter Shirley.pdf Download Fundamentals of Computer Graphics -- Peter Shirley.pdf
- (Reading: Shirley Section 2.10 (Linear Interpolation) pg42, Section 2.11 (Barycentric Coordinates) pg 43-47.)
- Do the problems in these files: Transformations & Modeling
- Files:Homeworks:CSE160_HW2_Transformations.pdf - CSE160_HW2_Transformations.pdf Download CSE160_HW2_Transformations.pdf
- Files:Homeworks:CSE160_HW2_Modeling.pdf - CSE160_HW2_Modeling.pdf Download CSE160_HW2_Modeling.pdf
2. WebGL Textbook
- Read Ch. 3 (91-113), Ch. 4 (115-123)
- Answer the questions in this file:
3. Create and submit a PDF
- Take your work from part 1 and 2 and create a single PDF for submission. It is acceptable to have handwritten HW. Just use your phone and take a picture of it. However you need to turn complete assignment into a single PDF file for submission.
Rubric
Please include a title
Keep in mind that 142 students have already been assessed using this rubric. Changing it will affect their evaluations.
Criteria | Ratings | Pts | ||
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Part 1: Sample Problems
Sample problems done. -1 point for each problem not attempted. Correctness not graded. (There are more than 5 problems, so you could do half the assignments and still get zero points, you need to attempt all the problems.)
threshold:
pts
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pts
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Part 2: WebGL Textbook
Reading Questions done. -1 point for each question not attempted. Correctness not graded.
threshold:
pts
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pts
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Total Points:
10
out of 10
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