R08: Random Numbers and Procedural Textures
- Due Oct 18, 2017 at 2:39pm
- Points 8
- Questions 8
- Time Limit None
- Allowed Attempts Unlimited
Instructions
Read this Gamasutra community post: https://www.gamasutra.com/blogs/RuneSkovboJohansen/20150105/233505/A_Primer_on_Repeatable_Random_Numbers.php Links to an external site.
Read this introduction to procedural texturing: http://www.upvector.com/?section=Tutorials&subsection=Intro%20to%20Procedural%20Textures Links to an external site.
(if that link doesn't work try this PDF instead: intro_to_procedural_texturing_upvector_Shea_McCombs.pdf Download intro_to_procedural_texturing_upvector_Shea_McCombs.pdf)
Read the documentation for p5.js's noise() function: https://p5js.org/reference/#/p5/noise Links to an external site.
Read this blogpost: http://procedural-generation.tumblr.com/post/147756123743/biomes-in-biogeography-a-biome-is-a-set-of Links to an external site.