The format of your final presentation is up to you, but it should not exceed 10 minutes (followed by up to 5 minutes of clarifying questions or audience-driven demonstration).
Your presentation will be evaluated by three equally weighted criteria scored on a 1-5 star basis (5 is best). Of the 50 points possible, 30 will come from scores submitted by your peers and 20 will come from Adam's evaluation.
- Challenge: How interesting or potentially impactful is this project idea? What potential does this project have to advance the conversation around what it means to do AI in Games?
- Achievement: How much technical progress was made on the project idea? If the idea includes a high-impact big picture and a clearly delimited useful first step, then a project that fully delivers that first step should be considered to have good achievement.
- Clarity: How well could you follow the idea, execution, and presentation of the project? How direct and persuasive were the examples used?
In contrast to the progress presentations, we probably do not want to see direct reporting of the novel and valuable aspects, a listing of technical steps taken, or a listing of obstacles overcome. You may use elements of these to convince the audience of the project's challenge, your achievement towards that goal, or to clarify why the project went the direction it went. However, where possible, do/show/say whatever you think will best optimize your Challenge/Achievement/Clarity scores. (It's okay to use those terms in your presentation if you want to make it really easy for people to rate you highly.)
If your project has drifted over the course of the proposal and progress presentations, that's okay. Tell the most exciting story you can even if it contradicts details we heard in the past.
Please practice your presentation with a technical audience (perhaps with students from another team via videochat). Make sure you can do/say/show everything you need within the 10 minute limit.