R4: Design Metaphors for Procedural Content Generation in Games
- Due Oct 9, 2017 at 2:39pm
- Points 7
- Questions 7
- Time Limit None
- Allowed Attempts Unlimited
Instructions
Read the following:
Research paper: "Design Metaphors for Procedural Content Generation in Games" by Rilla Khaled, Mark J. Nelson, and Pippin Barr. Links to an external site. (PDF Links to an external site., Alternate PDF link Links to an external site.)
Article: "See Maps of Fantasy Worlds Created by Bots" Links to an external site. National Geographic.
Blogpost: Generating fantasy maps Links to an external site.
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