R4: Design Metaphors for Procedural Content Generation in Games
- Due Oct 9, 2017 at 2:39pm
- Points 7
- Questions 7
- Time Limit None
- Allowed Attempts Unlimited
Instructions
Read the following:
Research paper: "Design Metaphors for Procedural Content Generation in Games" by Rilla Khaled, Mark J. Nelson, and Pippin Barr. (PDF, Alternate PDF link)
Article: "See Maps of Fantasy Worlds Created by Bots" National Geographic.
Blogpost: Generating fantasy maps
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