R10: Graphs and Worlds

  • Due Oct 23, 2017 at 2:39pm
  • Points 7
  • Questions 7
  • Time Limit None
  • Allowed Attempts Unlimited


Read Chapter 8 (Level Generation III: Architecture and Destruction) in Procedural Generation in game design

Watch part of "Continuous World Generation in No Man's Sky" [27:00 to 54:00]: https://youtu.be/sCRzxEEcO2Y?t=27m21s

Watch part of "Building Worlds with Noise Generation" [17:30 to 45:00]: https://youtu.be/C9RyEiEzMiU?t=17m37s




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